Solomani Trader
Here is a ship design from the OTU - and not my Solar Triumvirate universe.
Ship: Solomani Trader
Class: Solomani Trader
Type: Trader
Architect: Panstellar Inc.
Tech Level: 11
USP
SA-46222R1-040000-30000-0 MCr187.9 400 Tons
Bat Bear 1 1 Crew: 9
Bat 1 1 TL: 11
Cargo: 156 Passengers: 8 Fuel: 88 EP: 8 Agility: 1
Craft: 1x 20T Launch
Fuel Treatment: Fuel Scoops and On Board Fuel Purification
Architects Fee: MCr1.8 Cost in Quantity: MCr151.4
Detailed Description
(High Guard Design)
HULL
400 tons standard, 5,600 cubic meters, Flattened Sphere Configuration
CREW
Pilot, Navigator, 2 Engineers, Steward, Medic, 2 Gunners, 1 Flight Crew
ENGINEERING
Jump-2, 2G Manuever, Power plant-2, 8 EP, Agility 1
AVIONICS
Bridge, Model/1bis Computer
HARDPOINTS
2 Hardpoints
ARMAMENT
1 Triple Beam Laser Turret organised into 1 Battery (Factor-3)
DEFENCES
1 Triple Sandcaster Turret organised into 1 Battery (Factor-4)
CRAFT
1x 20-ton Launch (Crew of 1, Cost of MCr5.4)
FUEL
88 Tons Fuel (2 parsecs jump and 28 days endurance)
On Board Fuel Scoops, On Board Fuel Purification Plant
MISCELLANEOUS
12.5 Staterooms, 8 High Passengers, 156 Tons Cargo
COST
MCr184.3 Singly (incl. Architects fees of MCr1.8), MCr146 in Quantity, plus MCr5.4 of Carried Craft
CONSTRUCTION TIME
82 Weeks Singly, 65 Weeks in Quantity
A1.Bridge and Avionics; floor hatch leads to B17.
A2. Crew Dormitory.
A3. Ship's Office
A4. Ship's Locker.
L1. Launch's Bridge.
L2. Launch's Cargo Bay; ceiling hatch leads to the dorsal hardpoint.
L3.-L4. Launch's Fuel.
L5.-L6. Launch's Engineering Section.
---
B1. Launch Docking Airlock.
B2.-B3. Fuel and Fuel Scoops.
B4. Upper Cargo Bay; floor iris valves lead to the two ventral turrets.
B5.-B6. Fuel Purification Plants.
B7. Galley and Lounge.
B8.-B15. Passenger Staterooms.
B16. Medlab.
B17. Engineering Section; ceiling hatch leads to A1; floor hatch leads to C1.
B18.-B19. Life Support Equipment.
B20. Upper Airlock.
C1. Lower Cargo Bay; celing hatch leads to B17.
C2.-C4. Landing Gear.
C5. Main Airlock.
Ship: Solomani Trader
Class: Solomani Trader
Type: Trader
Architect: Panstellar Inc.
Tech Level: 11
USP
SA-46222R1-040000-30000-0 MCr187.9 400 Tons
Bat Bear 1 1 Crew: 9
Bat 1 1 TL: 11
Cargo: 156 Passengers: 8 Fuel: 88 EP: 8 Agility: 1
Craft: 1x 20T Launch
Fuel Treatment: Fuel Scoops and On Board Fuel Purification
Architects Fee: MCr1.8 Cost in Quantity: MCr151.4
Detailed Description
(High Guard Design)
HULL
400 tons standard, 5,600 cubic meters, Flattened Sphere Configuration
CREW
Pilot, Navigator, 2 Engineers, Steward, Medic, 2 Gunners, 1 Flight Crew
ENGINEERING
Jump-2, 2G Manuever, Power plant-2, 8 EP, Agility 1
AVIONICS
Bridge, Model/1bis Computer
HARDPOINTS
2 Hardpoints
ARMAMENT
1 Triple Beam Laser Turret organised into 1 Battery (Factor-3)
DEFENCES
1 Triple Sandcaster Turret organised into 1 Battery (Factor-4)
CRAFT
1x 20-ton Launch (Crew of 1, Cost of MCr5.4)
FUEL
88 Tons Fuel (2 parsecs jump and 28 days endurance)
On Board Fuel Scoops, On Board Fuel Purification Plant
MISCELLANEOUS
12.5 Staterooms, 8 High Passengers, 156 Tons Cargo
COST
MCr184.3 Singly (incl. Architects fees of MCr1.8), MCr146 in Quantity, plus MCr5.4 of Carried Craft
CONSTRUCTION TIME
82 Weeks Singly, 65 Weeks in Quantity
A1.Bridge and Avionics; floor hatch leads to B17.
A2. Crew Dormitory.
A3. Ship's Office
A4. Ship's Locker.
L1. Launch's Bridge.
L2. Launch's Cargo Bay; ceiling hatch leads to the dorsal hardpoint.
L3.-L4. Launch's Fuel.
L5.-L6. Launch's Engineering Section.
---
B1. Launch Docking Airlock.
B2.-B3. Fuel and Fuel Scoops.
B4. Upper Cargo Bay; floor iris valves lead to the two ventral turrets.
B5.-B6. Fuel Purification Plants.
B7. Galley and Lounge.
B8.-B15. Passenger Staterooms.
B16. Medlab.
B17. Engineering Section; ceiling hatch leads to A1; floor hatch leads to C1.
B18.-B19. Life Support Equipment.
B20. Upper Airlock.
C1. Lower Cargo Bay; celing hatch leads to B17.
C2.-C4. Landing Gear.
C5. Main Airlock.
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