Hecate-class Light Merchant
Type: Light Merchant
Architect: Martian Mechanics
Tech Level: 11
AL-31222R1-000000-00000-0 MCr150.9 300 Tons
Bat Bear Crew: 5
Bat TL: 11
Cargo: 107 Passengers: 5 Low: 20 Fuel: 66 EP: 6 Agility: 2Craft: 1x 4T Air/Raft
Fuel Treatment: Fuel Scoops and On Board Fuel Purification
Architects Fee: MCr1.5 Cost in Quantity: MCr120.9
Detailed Description (High Guard Design)
300 tons standard, 4,200 cubic meters, Needle/Wedge Configuration
Pilot, Navigator, 2 Engineers, Medic
Jump-2, 2G Manuever, Power plant-2, 6 EP, Agility 2
Bridge, Model/1bis Computer
3 Empty Hardpoints and 3 tons reserved for Fire Control
1x 4-ton Air/Raft (Cost of MCr0.6)
66 Tons Fuel (2 parsecs jump and 28 days endurance)
On Board Fuel Scoops, On Board Fuel Purification Plant
10 Staterooms, 20 Low Berths, 5 Middle Passengers, 20 Low Passengers, 107 Tons Cargo
MCr151.8 Singly (incl. Architects fees of MCr1.5), MCr120.3 in Quantity, plus MCr0.6 of Carried Craft
71 Weeks Singly, 57 Weeks in Quantity
A1. Bridge; ceiling iris valve leads to the upper dorsal turret.
A2.-A3. Avionics and Communications.
A4. Corridor; floor hatch leads to B10.
A5. Captain's quarters and office.
A6.-A9. Crew Staterooms.
A10. Ship's Locker.
B1.-B2. Fuel Tanks.
B3.-B4. Landing Gear.
B5.-B6. Life Support.
B7.-B8. Engineering Section and Fuel Refinery.
B9. Primary Airlock.
B10. Cargo Bay; ceiling hatch leads to A4; ceiling iris valves lead to the two lower dorsal turrets; the Air/Raft is stored here.
B12.-B16. Passenger Staterooms.
B18.-B19. Low Berths.
B20. Landing Gear.
B21. Fuel Tank and Fuel Scoop.